Questions and Answers

Your Questions About X11 Mac

March 28, 2013

Joseph asks…

Where can I get Paint Tool SAI for mac?

I can’t find any version of SAI for mac. Help? Corel Painter would be awesome too.

Administrator answers:

Paint Tool SAI, does not run on Apple,
it can be place in Windows PC shell as virtual desktop, and run,
but requires other war like Wine HQ and drivers, (parallels, virtual pc, )
may not be worth effort to set up,
but once you have stable PC desktop, you could run other PC ware,

Wine HQ

Systemax PaintTool SAI


Corel Painter 12 (mac) trial

SketchBook Copic Edition (free version )

ArtRage ~mac trial / (free version )

Seashore – mac

ChocoFlop Photo Editing Mac


Inkscape. (vector ) alike gimp may require X11 or Xquartz ,


Sandy asks…

Whats a free program to download thats like photoshop?

Yeh I’m stingy, so what? lol

So yeh, a program like photoshop, just as good, but free?

Administrator answers:


I know its one of the most popular software around judging from the number of questions about it which come up here.

GIMP is an acronym for GNU Image Manipulation Program. It is a freely distributed program for such tasks as photo retouching, image composition and image authoring.

It has many capabilities. It can be used as a simple paint program, an expert quality photo retouching program, an online batch processing system, a mass production image renderer, an image format converter, etc.

GIMP is expandable and extensible. It is designed to be augmented with plug-ins and extensions to do just about anything. The advanced scripting interface allows everything from the simplest task to the most complex image manipulation procedures to be easily scripted.

GIMP is written and developed under X11 on UNIX platforms. But basically the same code also runs on MS Windows and Mac OS X.
Features and Capabilities

This is only a very quickly thrown together list of GIMP features. You can also have a look at the illustrated features overview.

* Painting
o Full suite of painting tools including Brush, Pencil, Airbrush, Clone, etc.
O Sub-pixel sampling for all paint tools for high quality anti-aliasing
o Extremely powerful gradient editor and blend tool
o Supports custom brushes and patterns
* System
o Tile based memory management so image size is limited only by available disk space
o Virtually unlimited number of images open at one time
* Advanced Manipulation
o Full alpha channel support
o Layers and channels
o Multiple Undo/Redo (limited only by diskspace)
o Editable text layers
o Transformation tools including rotate, scale, shear and flip
o Selection tools including rectangle, rounded rectangle, ellipse, free, fuzzy
o Foreground extraction tool
o Advanced path tool doing bezier and polygonal selections.
O Transformable paths, transformable selections.
O Quickmask to paint a selection.
* Extensible
o A Procedural Database for calling internal GIMP functions from external programs as in Script-fu
o Advanced scripting capabilities (Scheme, Python, Perl)
o Plug-ins which allow for the easy addition of new file formats and new effect filters
o Over 100 plug-ins already available
* Animation
o Load and save animations in a convenient frame-as-layer format
o MNG support
o Frame Navigator (in GAP, the GIMP Animation Package)
o Onion Skin (in GAP, the GIMP Animation Package)
o Bluebox (in GAP, the GIMP Animation Package)
* File Handling
o File formats supported include bmp, gif, jpeg, mng, pcx, pdf, png, ps, psd, svg, tiff, tga, xpm, and many others
o Load, display, convert, save to many file formats
o SVG path import/export
* Much, much more!

Download it from here:

Betty asks…

on a mac do you have to buy microsoft word?

since macs dont have microsoft word (or powerpoint/the other program in the package) do i have to buy it, and is it expensive?

Administrator answers:

Try this free legal alternative.


Its an open source project that is compatible with Microsoft Word

Michael asks…

Can you use Microsoft Word on Apple computers?

Well, can you without changing the operating system to windows? If not, what is the document program for Apple computers? Is it as easy to use as word? How would you rate it?
Thx! :P

Administrator answers:

Microsoft Word is a Macintosh application, so of course you can use it on Apple computers! Microsoft Word existed on Macs long before it was ported from Mac to Windows. Microsoft kept the Mac file format when they ported Office to Windows, so the Windows version of Word is fully compatible with the Mac version.

There’s a whole ladder of programs that can open and work with documents in Microsoft Word format. Some are free. Some aren’t.

At the bottom of the list is TextEdit. This application is free with every Mac. It can work with the text of Word documents, but not the other types of content such as graphs, and pictures.

Next up are some free programs that never sold well against Microsoft Office. They include AppleWorks (made by Apple for Macs) and OpenOffice (made by Sun Microsystems for PCs and then it’s ported to run in X11 mode on Macs), both of which are free downloads. AppleWorks is the easy winner between these two. Bean is another free Word processor, and it’s Mac only.

You can use Microsoft Office Word, Excel, PowerPoint and OneNote for free on line at Skydrive. There’s nothing to install. You use the Skydrive version of Microsoft Office from any computer – Mac, PC, or even LINUX – in your FireFox, Safari or IE web browser. Your Office files are accessible from any computer with an internet connection, and you can save them locally, too. This link gives instructions on how to get SkyDrive.


Then there are some moderately priced programs that are moderate in capabilities. There’s Apple’s Pages, Nisus Writer, Millel, and some others.

At the top of the ladder is Microsoft Word. It has the most features, and I think it has the best interface. The home & student editiion will set you back about $100, maybe less if you shop around. Try pricing it at

Daniel asks…

How can i make a good movie script???…?

I want to make a make a movie script how can i do so?

Administrator answers:

This Module is part of the Movie Making Manual
In the Motion Picture industry, screenplays are usually presented in a standardized format. This format has been developed over the years in the Hollywood studio system in order to approximate a rule of thumb of one script page equaling one minute of movie screen time. This “Hollywood Standard” format has become widely adapted and accepted worldwide due to the proliferation of screenwriting software such as Final Draft and Movie Magic.
The main characteristics of this standard are:
3 holed Letter size 8.5″x11″ paper (US) or A4 paper format (Europe)
Character names and Dialogue should be formatted to appear centered (see below)
Writers submitting their work to US based production companies are strongly advised to follow this standard as any deviation from it is often regarded as a sign of an amateur screenwriter. Many in the industry say they refuse to accept non-standard scripts but stories abound of writers with “stunt submittions” such as the one in 2004 at Cannes. Supposedly someone took a chance and printed their screenplay up like a paperback novel (bound with a fancy cover and everything) and even though the screenplay was no good the size was very popular (being less bulky than a conventional screenplay) and lots of people took copies and read them. So some may conclude that sometimes breaking the rules works. However, as it was pointed out, the screenplay in this case was no good, so it once again reinforced the commonly held pre-conception that fancy stunt submittions are usually done by amateurs, whereas professionals follow the standard format.
Although some writers utilize their own modifications on the standard screenplay format, there is a basis upon which all feature film screenplays are formated.
The standard screenplay format is devised for simplicity of reading by many different departments in addition to roughly timing out to one minute of screen time for one page of script.
Screenplays should be written in twelve point Courier font. Twelve point Courier is an important component of the standard format for two reasons. One is nostalgic (Courier font resembles the look of a page written on a mechanical typewriter), but the other reason is highly practical: Courier is a monospaced font meaning every glyph is the same width (as opposed to variable-width fonts, where the “w” and “m” are wider than most letters, and the “i” is narrower). With a monospaced font only a certain amount of letters will fit on each row and each page, assuring uniformity of the format and achieving the one page per minute of screen time formula.
Final Draft, the popular screenwriting software has developed their own Courier font, Courier Final Draft. This font was designed to mimic a PC Courier font on Mac computers to achive further uniformity between the platforms. There are no differences between the glyphs of Courier and Courier Final Draft and the two fonts are interchangable on those platforms.
Utilizing any font other than twelwe point Courier or Courier Final Draft will result in a screenplay that does not adhere to the standard format, does not aproximate the one page per minute of screentime formula and therefore regarded as highly undisireable by producers. NOTE: The Courier New font alters the pitch of the typeface, taking up more space on the page and therefore altering the overal page count of a script document. Courier New font is not recommended for screenwriters.
Margins are generally set as such (spaces are assuming 12 point font at 72 spaces per line):
Scene Number (if used) is 1.25 inches from the left edge or 13 “spaces” in
Scene Heading 1.75 inches from the left edge or 19 spaces in
Action 1.75 inches from the left edge or 19 spaces in (cut off at 55 characters (including spaces) per line)
Dialogue 2.75 inches from the left edge or 29 spaces in (cut off at 35 characters (including spaces) per line)
Character name is centered on the page (about 43 spaces in)
Parenthetical direction is 3.5 inches from the left or 36 spaces in (cut off at 16 characters (including spaces) per line)
[edit] Elements of the screenplay
Screenplays traditionally start with FADE IN in the upper left hand corner of the first page, immediately followed by the scene heading for the first location.
SCENE HEADING (SLUG) A scene heading always starts with a distinction whether the location of the scene is indoors or outdoors. INT. Signifies an interior location whereas EXT. Signifies an exterior location. These are always abbreviated and followed by a period and one blank space and then the name of the location where that scene takes place. Scene headings, also called slugs, are placed for each and every location in the screenplay, including all the various elements of a location. For example INT. OLD HOUSE LIVING ROOM might be followed by INT. OLD HOUSE KITCHEN if the characters or action moves to the kitchen. It is not correct to have INT. OLD HOUSE and move characters from one room to the next within the same scene. Each room is treated as a separate location in the script because when the film is actually shot these sequences will most likely be shot out of order (all scenes in the kitchen will be shot together and all scenes in the living room will be shot together, possibly on different days) and, possibly, in completely different physical locations (the kitchen may be a practical location in an Old House, the living room might be built on a soundstage). Some writers like to put a hyphen between the main location and the sub location, IE: INT. OLD HOUSE – LIVING ROOM and INT. OLD HOUSE – KITCHEN, but this is not required. Following the location name is one or two hypens (depending on writer’s taste) and the time of day the scene takes place; DAY, NIGHT, DAWN, DUSK, EVENING or MOMENTS LATER, CONTINUOUS (if the scene is immediately after the following as in the characters walking from the living room to the kitchen in one conversation). After the Scene heading, there are two carriage returns (one blank space) and the ACTION begins. Scene headings are always in all capital letters.
ACTION Action is the description of what is happening in the scene, IE: Mark walks into the living room from the kitchen and picks up his books. Action is always written in present tense (Mark walks, not Mark walked). Action is in non-indented paragraph/prose form and is the longest element on the page (spanning from the far left to the far right hand margins of the page). It is generally accepted that action should not be longer than 10 lines without a break. Action also describes the locations, as much as necessary. Action is always in traditional English upper/lowercase. There are two line breaks between the end of action and the name of a character speaking (one blank line between action and character name) or the beginning of a new scene (one blank line between the end of action and the scene heading for the next scene).
CHARACTER NAME When dialogue is spoken, it is preceded by the name of the character speaking the dialogue. The Character Name is placed on its own line and centred on the page. It is always in capital letters. There are some modifiers that can be placed after the character name in parenthesis (separated by a single space). Voice Over (V.O.) IE: JOHN (V.O.) is dialogue that is presented on the film’s audio track, but is not spoken by the character on screen. Voice Over can be a voice on a telephone or the sound of the character’s own thoughts. Off Screen (O.S.) IE: JOHN (O.S.) is dialogue that is spoken by a character in or immediately near the physical location of the scene, but who is not visible on the screen in that shot or scene. This could be a character speaking from another room. There is only one line break after the character name before dialogue (no blank space). Character names are always in all caps.
DIALOGUE Dialogue is the actual spoken words by the character. It is placed immediately under the centred character’s name and indented considerably from the left hand side and slightly from the right to stand out on the page. Dialogue is presented in standard upper/lowercase text (ALL CAPS can signify extreme emphasis or SHOUTING). Underline and italics can be used for emphasis, but should be used sparingly.
PARENTHETICAL DIRECTION This is very brief (usually one or two words) of direction or clarification that is placed within a character’s spoken dialogue. It is placed, indented from the dialogue, on a separate line and enclosed in parenthesis. Parenthetical direction is only specific to the speaking character (not to other characters in the scene) and should be extremely brief. It can indicate a parawr use, a direction of conversation to a different character in the scene, a notation on a specific emotion or intent in the following dialogue. Parentheticals are always in the middle of dialogue – dialogue never ends with a parenthetical direction. Parenthetical direction is usually written in all lowercase letters IE: (beat). After the dialogue ends, there are two line breaks (one blank space) between the next character name or action or a new scene heading.
Some standard format notes:
The first time a character is introduced in action, their name is presented in ALL CAPITAL LETTERS to point out their introduction. *Sound effects such as a phone RINGS or an alarm BEEPS are placed in all capital letters to point them out.
Scene transitions such as DISSOLVE TO:, CUT TO:, FADE TO BLACK: are placed flush right, on their own line. They are placed at the end of a scene with one blank space before a new scene heading. Generally speaking, they should be used sparingly.
An HTML example of screenplay formatting (incorporating all of the above) can be found at: [1]
More notes on screenplay formatting can be found at: Academy notes on Sc

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